package core {
	public class SquareCell {
		private var _up:SquareCell;
		private var _right:SquareCell;
		private var _down:SquareCell;
		private var _left:SquareCell;

		private var _groundObject:GameObject;

		public function SquareCell() {
		}

		public function get up():SquareCell {
			return _up;
		}

		public function set up(value:SquareCell):void {
			_up = value;
		}

		public function get right():SquareCell {
			return _right;
		}

		public function set right(value:SquareCell):void {
			_right = value;
		}

		public function get down():SquareCell {
			return _down;
		}

		public function set down(value:SquareCell):void {
			_down = value;
		}

		public function get left():SquareCell {
			return _left;
		}

		public function set left(value:SquareCell):void {
			_left = value;
		}

		public function get groundObject():GameObject {
			return _groundObject;
		}

		public function set groundObject(value:GameObject):void {
			_groundObject = value;
		}
	}
}
